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1. Active C5-C3 Wormhole Alliance Looking for More Players - in Alliance and Corporation Recruitment Center [original thread]
Just finished reading Luft Reich's WH post. I found it well written and more importantly (even though it was a long post) it flowed well and was very easy to understand his points. Just wanted to say thank you and give your thread a bump.
- by Dealth Striker - at 2014.08.27 21:57:00
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2. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
CCP Fozzie wrote: Good afternoon everyone. We are indeed working on some changes to how ships spawn when they jump through wormholes. This is one part of a series of wormhole iterations we are working on and that we will be publishing a dev bl...
- by Dealth Striker - at 2014.08.03 22:22:00
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3. Where can i report an exploit? - in EVE General Discussion [original thread]
CCP Nullarbor wrote: We have a webpage explaining exactly this: http://community.eveonline.com/support/knowledge-base/article.aspx?articleId=27 Where is the mention about getting PLEX for reporting an exploit? Still ticked about the gr...
- by Dealth Striker - at 2014.08.01 05:02:00
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4. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Kora Ethereal wrote: MailDeadDrop wrote: CCP Goliath wrote: Dual Strife wrote: "Please don't bump, especially not twice in one day. There's a thread for this purpose, and it's here" says ccp. well maybe you SHOULDN'T SAY YOUR SCRIPT HA...
- by Dealth Striker - at 2014.07.17 20:48:00
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5. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Please reactivate me - thank you
- by Dealth Striker - at 2014.07.17 20:42:00
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6. Please Turn Off Tooltips. Rollback Please - in Player Features and Ideas Discussion [original thread]
AutumnWind1983 wrote: CCP Rise wrote: Zappity wrote: CCP Rise wrote: The general settings tab in the ESC menu has sliders for the delay on tooltips. It has a pretty wide setting range so if you just make the delay really long it's basi...
- by Dealth Striker - at 2014.06.20 22:13:00
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7. Has suicide ganking become a problem? Empty freighters being ganked. - in EVE General Discussion [original thread]
Suicide ganking serves a purpose. It helps me sell more stuff (whether it be minerals, ships, equipment, drones... etc.) If the ganked-one quits that is okay, since there will be others to step into their place or even new recruits to the game cu...
- by Dealth Striker - at 2014.06.16 18:12:00
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8. MTU Issues while Mining - in Science and Industry [original thread]
Sorry mis-read your post :)
- by Dealth Striker - at 2014.06.13 20:47:00
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9. CCP.. After Crius release, Any Changes to Jita Limits? - in EVE General Discussion [original thread]
Scipio Artelius wrote: Domanique Altares wrote: Scipio Artelius wrote: Did CCP just add moons to Jita, or have there been moons there all the time? Doesn't matter how many moons there are or are not. It's 0.9 space. Yes I know, but ...
- by Dealth Striker - at 2014.06.13 20:07:00
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10. CCP.. After Crius release, Any Changes to Jita Limits? - in EVE General Discussion [original thread]
Thank you CCP Paradox for the info and update thank you ISD Ezwal for the clean up on aisle 1
- by Dealth Striker - at 2014.06.13 20:01:00
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11. Announcement:A message regarding reported layoffs at CCP - in EVE General Discussion [original thread]
Ramona McCandless wrote: TedStriker wrote: always remember how many got canned in the last 2 years You cant, why should I? A friend of mine that I worked at BioWare with, also worked at CCP and got laid off. So I can!
- by Dealth Striker - at 2014.06.13 19:56:00
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12. CCP.. After Crius release, Any Changes to Jita Limits? - in EVE General Discussion [original thread]
Domanique Altares wrote: Scipio Artelius wrote: Did CCP just add moons to Jita, or have there been moons there all the time? Doesn't matter how many moons there are or are not. It's 0.9 space. I was wrong and you were right about not ...
- by Dealth Striker - at 2014.06.13 04:43:00
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13. CCP.. After Crius release, Any Changes to Jita Limits? - in EVE General Discussion [original thread]
Rowells wrote: Dealth Striker wrote: Domanique Altares wrote: Scipio Artelius wrote: Did CCP just add moons to Jita, or have there been moons there all the time? Doesn't matter how many moons there are or are not. It's 0.9 space. ...
- by Dealth Striker - at 2014.06.13 04:39:00
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14. CCP.. After Crius release, Any Changes to Jita Limits? - in EVE General Discussion [original thread]
Domanique Altares wrote: Scipio Artelius wrote: Did CCP just add moons to Jita, or have there been moons there all the time? Doesn't matter how many moons there are or are not. It's 0.9 space. After the release it does not matter what ...
- by Dealth Striker - at 2014.06.13 04:24:00
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15. CCP.. After Crius release, Any Changes to Jita Limits? - in EVE General Discussion [original thread]
With moons in the Jita system, there is going to be a lot of action in the system for some time. The system count will now have attackers and defenders of POSes added to the current scammers and traders count. With all that extra action in the sy...
- by Dealth Striker - at 2014.06.13 04:11:00
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16. On isk doublers - in EVE General Discussion [original thread]
Just wait for the next release. With moons in the system Jita is going to be one locked down system. The scammers vying for the system count with those looking to take or secure POS locations at the moons. Look for crashes and many complaints abou...
- by Dealth Striker - at 2014.06.13 03:42:00
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17. Sticky:[Crius] Reprocessing feedback - in Test Server Feedback [original thread]
Callic Veratar wrote: mynnna wrote: I see a LOT of words here, and none of them are doing anything to explain how this would produce interesting gameplay. Interesting gameplay is highly subjective. If the mechanics are changed from someth...
- by Dealth Striker - at 2014.06.11 23:37:00
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18. Procurer/Skiffs are imbalanced now (with numbers) - in EVE General Discussion [original thread]
Like what usually happens - a ship will look more beneficial after a tweak, it will be popular thus be more in demand. Tons of isk will be spent and made on the building, selling, and buying of the ship. Players will skill train for that ship if t...
- by Dealth Striker - at 2014.06.04 15:43:00
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19. Production - Job delivery error - in EVE General Discussion [original thread]
CCP Explorer wrote: So, the details: When blueprints are used for science & industry jobs, we move them into a special location so that they are not accessible while being used. After the job completes then we return the blueprint (if it's...
- by Dealth Striker - at 2014.06.03 14:49:00
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20. Production - Job delivery error - in EVE General Discussion [original thread]
Probably will not get anything now. The next classic customer service excuse will be "We are too busy working on the release" They must know what the problem was and what caused it. Not only do they have to know in order to fix it, the higher-ups...
- by Dealth Striker - at 2014.06.03 01:57:00
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